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Group projects

You can find a more detailed overview about each project here.

P1: Wisdom or madness of crowds? (based on Toyokawa, Whalen & Laland (2019))

Investigate human choice behaviour in a three-armed bandit task to see when social learning is helpful and when it isn’t.

  • Beginner friendly
  • Model code written in R
  • Data and code are here

P2: Social learning in correlated environments (based on Witt, Toyokawa, Lala, Gaissmaier & Wu (2023))

Investigate how humans integrate social information when it is positively correlated in a multi-armed bandit task.

  • Advanced
  • Model code written in Python
  • Data and code are here

P3: Learning other people’s values based on the decisions they make (based on Jern, Lucas & Kemp (2017))

Simulate inverse decision-making to understand an agent’s prefrences.

  • Beginner friendly
  • No previous code to be used - choose your own programming language!
  • Data are here

P4: Tracking competence and preference inference from spatial navigation (based on Jara-Ettinger, Schulz & Tenenbaum (2020))

Simulate an artificial agent navigating an environment, and an observer inferring its preferences and competence. Compare how well this matches human ratings.

  • Advanced
  • Model code written in Python (or code your own MDP)
  • Data are here in the Data folder and code (if desired) is here

P5: Learning to communicate about shared procedural abstractions (based on McCarthy, Hawkins, Wang, Holdaway & Fan (2021))

Replicate or expand on an analysis of how human participants effectively communicate in a physical assembly task.

  • Beginner friendly or advanced, depending on whether you choose to replicate or expand
  • Model code written in Python
  • Data and code are here

P6: Modelling algorithm-mediated social learning (inspired by Acerbi (2019) and Brady et al. (2023))

Extend models of transmission biases including algorithmic-mediation (possibly using data from social media).

  • Beginner friendly
  • Model code written in R
  • Code is here

P7: Interplay between direct learning and social learning under uncertainty (based on Zhang & Gläscher (2020))

Work with an existing model of direct and social learning to predict human choices in an experiment or simulate agents.

  • Advanced
  • Model code written in Matlab, Stan, and R
  • Data and code are here)

P8: From pattern to process (based on Kandler, Fogarty & Karsdorp (2023))

Figure out what evolutionary process underlies the distribution of a population’s cultural traits in five datasets.

  • Beginner friendly
  • Model code written in R, Matlab, or Julia
  • Data and code are here

P9: Quantifying leadership in animal groups (based on Sridhar et al. (2023))

Explore the effect of different pairwise predictors on leadership / social influence within groups of golden shiner fish and/or pigeons.

  • Beginner friendly
  • Model code written in Python
  • Data are here and code is here